Saturday, February 26, 2011

Ammo Room Texturing





This was a pretty fun assignment and I really enjoyed doing it. The things that I had trouble with were getting the raised texture of the grenade and doing the multi-sub matchbox. But once I figured out what I was doing wrong they were no trouble at all. I found that the walls were the hardest thing to make look natural, I probably cycled through 8 or 9 different wall textures before finally landing on the brick wall.

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